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Question by
Pabian · Dec 27, 2017 at 04:39 PM ·
modelfbxuv mappingcinema4d
UV Map is broken in Unity when i export fbx file from Cinema4d to Unity
I wrote it before but no one know how to solve it. I have a problem when i import fbx file into Unity. In Cimena4D, it is fine no problem. but In Unity, Idk why UV maps look broken. Even i export fbx file with not rigging, then it is fine in Unity :( Could you help me ? How to solve it ?? I use Unity 5.6.1 version There are two models with rigging and not. It is model with rigging in Cinema4D
스크린샷-2017-12-19-오전-104241.png
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스크린샷-2017-12-28-오전-122059.png
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