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Question by GigiB · Sep 06, 2014 at 02:46 AM · arraysif-statementsif statementmathf.clamp

I'm trying to sort my Npc's into different social classes

I'm trying to put my NPCs into social classes by creating a function to calculate their income and then use the array to put them into the class. My idea was to use the Mathf.Clamp inside an if statement to basically say "if my gross is between 0 - 5000" then they fall into the "poor" class

 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
 
 
 public class Class_System : MonoBehaviour 
 {
 
     //public float income;
     //public string job;
 
     //Income variables
     //public int grossIncome;
 
     string[] finClassArray = {"Poor", "Middle Class", "Elite"};
     public int myHourly; 
     private int myMonthly;
     public  int myGross;
 
 
 
     void Start ()
     {
 
         _monthlyIncome ();
         _grossIncome();
 
         if ((Mathf.Clamp (myGross, 0, 4999))  {
             Debug.Log ("We made it");
         }
 
     }
 
 
     void Update ()
     {
 
     }
 
     public int _monthlyIncome()      //calculate Monthly Income
     {
         myMonthly = myHourly * 31; 
         //myGross = myMonthly * 12;
         
         Debug.Log(gameObject.name);
         Debug.Log("Makes");
         Debug.Log (myMonthly);
         
         return myMonthly;
     }
     
     public int _grossIncome()                     //calculates Gross income
     {
         myGross = myMonthly * 12;
         
         Debug.Log (myGross);
         
         return(myGross);
     }
 }
 
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avatar image GigiB · Sep 06, 2014 at 02:39 AM 0
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Also I commented out a lot of the variables I have yet to use sorry if it confuses you.

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Answer by tanoshimi · Sep 06, 2014 at 07:23 AM

Not sure why you're using Clamp - you just need the if:

 if (myGross < 4999) { 
   //NPC is poor 
 }
 else if (myGross < 9999) { 
   //NPC is middle-class
 }
 else {
   // NPC is elite
 }
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avatar image GigiB · Sep 06, 2014 at 07:47 AM 0
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so by using this I would access the array like this

 if (myGross < 4999) { 
 finClassArray[0]
 
   //NPC is poor 
 }
 else if (myGross < 9999) { 

   //NPC is middle-class
 }
 else {
   // NPC is elite
 }

Would that (line 2) be how I access the array once I have my conditions set.

avatar image GigiB · Sep 06, 2014 at 08:01 AM 0
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I managed to make it work thank you, I'm surprised the condition for the if statement was that simple. Thank you !

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