How can I animate UV offsets of multiple materials?
Hello there you masters of Unity.
I'm struggling with animating the UV offsets of multiple materials. I have a character which is needed to be animated in Unity. I'm OK with the whole body. But, I need to animate the facial impressions with texture. So, I have prepared 3 UV maps for 3 different facial parts including the same texture which has different impressions of eyebrows, eyes, and mouth and then I exported that model as FBX into Unity. What I want to do is, giving those impressions via keying those offsets simultaneously with body animations. Is there any script or well-accepted method for that?
Thanks in advance.
Here are the pics:
Whole body: https://ibb.co/7rGcSxK Facial impressions: https://ibb.co/Yf889jf
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              koobas.hobune.stream
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