Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ChompIV · Sep 22, 2017 at 03:59 PM · cameraerrorscreenfovfrustum

Screen position out of view frustum error, cannot solve?

I'm getting an error with my zooming script, here is what my console says: Screen position out of view frustum (screen pos 686.000000, 360.000000) (Camera rect 0 0 1375 679) UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)

Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 1375 679)

Screen position out of view frustum (screen pos 1375.000000, 0.000000, 1000.000000) (Camera rect 0 0 1375 679)

So I have a zoom script, here it is:

(Javascript)

   private var baseFOV : float;
   public var speedIn : float; 
  public var speedOut : float;
   public var newFOV :float;
  
   function Start () {
       baseFOV = Camera.main.fieldOfView;
   }
          
   function Update () {
       if (Input.GetMouseButton(1))
       {
           Camera.main.fieldOfView = Mathf.Lerp(Camera.main.fieldOfView,newFOV,Time.deltaTime*speedIn);  
           Time.timeScale = 0.4f;
           Time.fixedDeltaTime = 0.02f * Time.timeScale;
       }
         
       else {
           Camera.main.fieldOfView = Mathf.Lerp(Camera.main.fieldOfView,baseFOV,Time.deltaTime*speedOut); 
           Time.timeScale = 1;
           Time.fixedDeltaTime = 0.02f * Time.timeScale;
           
       }
   }

I'm using the FPS Controller too btw, this is an aim script. It slows the game while it is zoomed, one thing I noticed is that if I spam "P" (which is my pause aka Time.timeScale = 0;), then the screen goes white besides my pause splash screen and the error comes. I've tried resetting the scene thing and all those things, it isnt a bug I dont think, Im pretty sure it is a real error and if anyone has any info or help please provide it, thank you!

P.S. Here is my pause script if that is needed: (C#)

  using System.Collections;
   using System.Collections.Generic;
   using UnityEngine;
   using UnityStandardAssets.Characters.FirstPerson;
   
   public class PauseGame : MonoBehaviour
   {
       
       private FirstPersonController myControl;
       public GameObject m9;
       public GameObject PauseThing;
       public GameObject music;
       private bool onoff;
   
   
   
   
   
   
       private void Awake()
       {
           myControl = GameObject.Find("FPSController").GetComponent<FirstPersonController>();
       }
   
       
   
       void Start()
       {
           PauseThing.SetActive(false);
   
       }
   
       void Update()
       {
           PauseTheGame();
       }
   
       
   
   
       void PauseTheGame()
       {
           if (Input.GetKeyDown("p"))
           {
               onoff = !onoff;
   
               if (onoff)
               {
                   Time.timeScale = 0;
                   myControl.m_MouseLook.XSensitivity = 0;
                   myControl.m_MouseLook.YSensitivity = 0;
                   m9.SetActive(false);
                   music.SetActive(false);
                   PauseThing.SetActive(true);
      
   
   
   
               }
   
               else
               {
                   Time.timeScale = 1;
                   myControl.m_MouseLook.XSensitivity = 2;
                   myControl.m_MouseLook.YSensitivity = 2;
                   m9.SetActive(true);
                   music.SetActive(true);
                   PauseThing.SetActive(false);
   
   
               }
           }
           if (Input.GetKey(KeyCode.Escape))
           {
               Time.timeScale = 1;
               myControl.m_MouseLook.XSensitivity = 2;
               myControl.m_MouseLook.YSensitivity = 2;
               m9.SetActive(true);
               music.SetActive(true);
               PauseThing.SetActive(false);
               
   
   
           }
   
           
   
   
         
           }
   
       
   
       
   
   }
   
   
   
   
   
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hexagonius · Sep 22, 2017 at 04:38 PM 0
Share

Here are a bunch of solutions with the major ones being a fov of 0 or a screen rect not from 0 to 1.
https://forum.unity.com/threads/solved-screen-position-out-of-view-frustum.60851/

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Zymurer · Aug 13, 2018 at 02:04 PM

Maybe you can continue to play your game even when the error exists. Just click on the Error Pause on the console tab.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

128 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Screen Position Out of view frustum error while zooming in gun 0 Answers

On fov change, screen position out of view of frustum error 1 Answer

Screen position out of view frustum error on FOV change? 0 Answers

Error when changing fov to zoom? 0 Answers

Why doesn't my players camera work and why does it spaz out randomly 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges