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Question by Dog-Gamer · Apr 12, 2016 at 11:35 PM · c#programmingprogramming-basics

Move the objects Y?

OKay so this should be easy, i want to have it check to see if it is touching a tagged object with "climb" and not climb on a "undefined". Basicly i want to also have it if they are pushing on W and once they touch a climable then it changes the Y so it moves up. I asked this before but i want it so i could use the orginal moving POV view asset that comes with unity. Not no toutrials that make me have to use or make diffrent other camera mechs.

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avatar image ionside · Apr 13, 2016 at 12:06 AM 0
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Heya, you know about CampareTag and such? Component.CompareTag

Something like: void OnTriggerStay(Collider other) { if(other.CompareTag("climb") && Input.Get$$anonymous$$eyDown("W")) { // Your climb code. } }

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