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Question by darkcookie · Aug 02, 2013 at 01:03 PM · randomgeneral programming

Random Number generation

I have read various posts on unity answers on this topic but I'm yet to find an answer to my specific problem therefore i need to post a new question.(Re-post disclaimer)

My question is how can I go about generating a random number every time i press the "c" key?, the catch is that the number cant ever repeat itself.

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Answer by robhuhn · Aug 02, 2013 at 01:16 PM

If you just need to Add numbers and increase the Size, use list.Add()

(Code not tested)

 if(Input.GetKeyDown("c"))
 {
     do
     {
         MyNumber = rand.Next(1, 10000);
         
     }while(NumbersProduced.Contains(MyNumber))
 
     NumbersProduced.Add(MyNumber);
 }

Hope that is what you meant.

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Answer by aldonaletto · Aug 02, 2013 at 01:21 PM

The logic is wrong - you should draw random numbers until a value not yet used is found, then simply Add it to the list:

    if(Input.GetKeyDown("c")){
      do { // draw numbers until a non-repeated value is found
         MyNumber = rand.Next(1,10000);
      } while (NumbersProduced.Contains(MyNumber));
      NumbersProduced.Add(MyNumber); // add new number to the list
    }
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avatar image darkcookie · Aug 02, 2013 at 01:34 PM 0
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ohhh ok thank you :D

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