Oculus Quest project will play in editor, but won't build and run
Hi-
So I'm working on a VRTK project found here: https://learn.unity.com/tutorial/interactable-objects?projectId=5cdc9e4cedbc2a1ef423426c#5cdc8580edbc2a1a55977d17
In the project, he mentions in passing that the project is aimed for a Steam VR build, but I'm targeting Quest for my builds. I've imported the Steam VR plugin In the project, I'm able to get it to play in my Editor, but I'm not able to build to my Quest so I can test whether objects have interactions or not. I've attached a doc that outlines the errors I get when I try to Build and Run. If anyone is able to help me figure out what I can do so I can Build and Run so I can test interactions, I'd be super grateful! Thanks!!
The Answer Forum doesn't show the pdf I uploaded accurately that has the build errors, so here they are:
Current errors preventing successful build
UnityEditor.BuildPlayerWindow+Build$$anonymous$$ethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuild$$anonymous$$ethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00275] in :0 at UnityEditor.BuildPlayerWindow.CallBuild$$anonymous$$ethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
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