Unity 3D Balloons tied together (Physics)
Hello, I've been trying to get an effect which I can best describe as two balloons tied together, such as you can see in this video between 0.43 and 0.45 https://www.youtube.com/watch?v=uW95LSkk42E&ab_channel=USArtBalloons
I've tried using a spring joint, and I got it to work (more or less) under 2D, but as soon as I go 3D the spheres just go crazy when I move something; I've tried playing with the spring joint values, adjusting the sphere colliders and rigidbody parameters, I just can't seem to be able to do it.
I've also been looking for assets that might help me out, and I just can't find anything that looks quite like that; I understand it's a rather odd request, but any help is very much appreciated.
Thanks a bunch!
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