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Question by
OrlandeuxGamer · Aug 17, 2017 at 03:53 AM ·
render texturefirst-personscope
Multiple scopes with render texture?
I have a scope using render texture but when i mek two of them both scopes display the same image.
is there a way i can do multiples? i can do the same effect with multiples and not using render texture?
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for scope i mean the mesh that has the render texture material like this https://www.google.com.mx/search?q=scope+unturned&source=lnms&tbm=isch&sa=X&ved=0ahU$$anonymous$$Ewig7aDXvPPVAhUCWCY$$anonymous$$HRbnALIQ_AUICigB&biw=1312&bih=612#imgrc=tAfX1u9$$anonymous$$OCy1t$$anonymous$$:
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