UI buttons take too much to time to unpress on mobile
Hey there.
I've been trying to add virtual D-pad controls to my game (Android) using the Cross Input manager.
The whole thing seems to wrok using OnPointerDown and OnPointerUp event triggers as shown in the picture below but for some reason, when testing on mobile, after taking my finger off a button, it would still be active for a couple more seconds which means the OnPointerUp event isn't called right away.
The lag is very noticable and annoying so I was hoping I could find a work around here.
Thanks in advance!
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