Editor Script - Assign Anims to Animator Override Controller
Hi All,
I have an editor script that duplicates a set of animations and an animator override controller, but with a new name. e.g. It makes a copy of the template.anim and renames it Enemy1.anim, and Enemy1.OverrideController etc.
I would like to add a function that also assigns the new animations to the new Animator Override Controller.
My current script already knows the names/locations of all of the new anims and overrides, so I all I need is a function that does the assigning.
Thanks! :-)
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