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Question by importguru88 · Aug 24, 2016 at 10:59 PM · audioaudiosourceaudioclipplayaudioplay

How do I play audio source on Maximize on Play / Audio Source wont play on Maximize

I can't get the audio source to play on maximize to play in scene, I attach the audio source to the empty gameobject and I tried it on maximize on play again the audio source still wouldn't play. I got the audio to only play in the update function. When it played in the update function it sounded like the music is skipping . I added the audio source code back in the start function and it wouldn't play on maximize on play. This is a project for a mobile game . and I have pic of the audio clip I want to play .

I wanna play audio source : 06 - Primal Fear (loop)

alt text

Here is Script :

 using UnityEngine;
 using System.Collections;
 
 public class auo : MonoBehaviour {
 
     // Use this for initialization
     void Start () {
                     GetComponent<AudioSource>().Play();
     }
     
     // Update is called once per frame
     void update () {
 
     }
 }


audio-source.png (332.8 kB)
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avatar image v01pe_ · Aug 25, 2016 at 08:28 PM 0
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"$$anonymous$$aximize on Play" just maximizes the Game window when you press the play (the game) button. It has nothing to do with when and how the audio source is played.

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