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Question by necronDOW · Aug 11, 2017 at 10:08 PM · c#

Zero Vector along Axis relative to another Vector

Hi,

Apologies if this has already been answered, I can't seem to find the correct wording to describe what I want to achieve and thus decided it was better to ask for myself.

I need to know how to zero-out a vector on a given axis, meaning that it should behave similar to this:

Vector = 1,2,1 Normal = 0,1,1 Result = 1*0, 2*1, 1*1 = 0,2,1

However, whilst I know how to do this for simple Normals such as the one given above... I cannot figure out how to do it for something more complex.

The scenario I wish to apply this in is to calculate the displacement of vertices from a given central point, when a collider is impacted by an object. Thus, the object can hot at any angle and the direction for displacement can be anything from 1,0,0 or 1.1,3.4,0.3, and so on.

Basically I wish to only displace sideways from the impact point, as opposed to also moving the vertices away from the impact point... If that makes sense? I can draw a diagram of exactly what I wish to achieve if it's unclear!

Thanks, Liam

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