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Question by CoreyHUN · Aug 11, 2017 at 02:32 AM · savingpath

Android Path problem

I'm getting an error when i'm trying to test the game after build on my phone (Galaxy S8), nothing happens in the first scene, but it works well in the editor. I am getting this error: 1 04:25:34.422 8622 8638 I Unity : UnauthorizedAccessException: Access to the path "/jar:file:" is denied.

The code breaks in the If sentence, at the line Directory.CreateDirectory(saveLocation) Hope someone can help me out!

 static string SaveLocation()
         {
             string saveLocation = Application.streamingAssetsPath;
             if (!Directory.Exists(saveLocation))
             {
                 Directory.CreateDirectory(saveLocation);
             }
 
             print("Save location exists");
             return saveLocation;
 
         }



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