How to optimize a PC game?
We are creating a forest like game in Unity for our Final year project. The scene has a large map with 1000+ trees which makes the scene very laggy. How do I improve the performance of the game without losing the quality? And many times the light and shadows seem flickery. How do I fix that? And what are some thing I have to keep in mind before creating a large scene?
Answer by Bip901 · Aug 18, 2017 at 06:02 AM
Here are some general tips:
If you use colliders, make sure you use only 1 collider per tree. Capsule & sphere colliders perform the best.
Avoid mesh colliders.
Occlusion Culling could really help.
Try using as few materials as possible.
Lower the quality of the shadows, it's hard to notice the shadow quality anyway.
Your answer
Follow this Question
Related Questions
How to optimise a PC game? 0 Answers
Popping in/out whole parts of levels that overlap? 0 Answers
Best way to optimization for my game ? (4 device Profiler) 2 Answers
Make Player move on Tiles 1 Answer
Light Optimization for Mobile 0 Answers