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Question by YourFriendlyKGB · Aug 11, 2017 at 06:48 AM · sceneassetsserializationemptymetafiles

My scene is empty, and doesn't have any game object but my assets are still here

Hey everyone! :3 As the question can hopefully clearly state here, all of a sudden, after having restarted my computer and re-opened unity, it took a longer than usual time to load, showing all the assets being opened one by one (on a loading bar window, e.g. the one we see for downloads). However, once the project opened up, I got a "Invalid Serialized Header File" error. I searched up the error on the forums and tried to modify the Main.unity and Main.unity.meta files (My main scene) after having set the asset serialization to text. After this, the error didn't show up anymore but I was still in the same situation. If ever you need to know the last modification I made on the project: Yes, I do admit I've been trying to create a shader by copying code off the internet (I'm currently the only one in my project (if ever I was with someone, I'd be the C# developer even though I do wish to learn the Shader code language) and do have to multitask ;_;)

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