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Question by hexdump · Apr 08, 2015 at 11:23 PM · editoreditorwindow

EditorWindow and emulating panels

Hi,

I want to accomplish something like playmaker does in the graph editor. Here a picture: http://www.previewlabs.com/wp-content/uploads/2011/04/playMakerOverview.png

How do they have these 2 parts in a editor window? Is everything hardcoded for the Property view based on a fixed offset or is he using any other trick to accomplish this? It would be nice if we could add "panels" to the editor window and add controls to them and have they authomatically positioned relative to the panel position (like in uGUI)

Any idea?

Cheers.

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Answer by frarees · Apr 09, 2015 at 09:10 AM

Use GUI.Window.

I think this post serves as a pretty good starting point.

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Answer by hexdump · Apr 09, 2015 at 09:14 AM

Thanks for trying to help but just discoverted it. It was BeginArea :). I really appreciate the link to the Node editor at UT forums.

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