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Question by shay4545 · Dec 18, 2014 at 10:57 PM · androiduinumbers

4.6 GUI Text help

I'm making a clicker game for android (just cause) and using the new UI text I'm displaying the price for one of the upgrades, I went to test it on my phone, but it shows up as "3E+07." Is there any way to make it so it is just a regular number? This is the script for the text:

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class MegaMprice : MonoBehaviour {
 
     Text txt;
     
     void Start () {
         txt = gameObject.GetComponent<Text>();
         txt.text = Shop.MegaMPrice.ToString();
     }
     // Update is called once per frame
     void Update () {
         txt.text= Shop.MegaMPrice.ToString();
     }
 }

Here is a screenshot from my phone of italt text

screenshot_2014-12-18-17-51-32.png (436.6 kB)
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avatar image Kiwasi · Dec 19, 2014 at 02:26 AM 0
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What type of variable is Shop.$$anonymous$$ega$$anonymous$$Price? You may need to override ToString

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Answer by jenci1990 · Dec 19, 2014 at 07:36 AM

txt.text= Shop.MegaMPrice.ToString("0");

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