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Question by Oluwasun881 · Aug 08, 2017 at 09:50 PM · characterboneshumanoidblender animation

Not Enough Bones

Hi guys, when I import my character into Unity from Blender I get 'Not enough bones to create human avatar (requires 15)'. Even when I add new bones in blender i get the same thing, any ideas why and how it can be fixed?,Hi guys, when I import into unity I get 'Not enough bones to create human avatar (requires 15)'. Even when I add new bones in blender i get the same thing, any ideas why and how it can be fixed? This happens when I change the animation type to Humanoid.

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avatar image fernforce · Feb 09, 2018 at 07:11 AM 0
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https://docs.unity3d.com/$$anonymous$$anual/Preparingacharacterfromscratch.html
A number of 3d programs will help you with bones. For example, I use makehuman to create a human with bones then I export it and change some of the features with blender before importing it into unity

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Answer by theANMATOR2b · Aug 10, 2017 at 01:41 PM

Either use generic rig set up or conform to the humanoid rig. There is a blog post that lists the required bones.

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avatar image beatsaway · Feb 08, 2018 at 09:13 PM 1
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where is the blog post...?

avatar image Bunny83 beatsaway · Feb 09, 2018 at 12:37 AM 0
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Have you tried to search for it? Something like unity animation humanoid bones blog?

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