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Question by nessie2013 · Aug 08, 2017 at 05:51 PM · uimultiplayer

islocalplayer stopping buttons working

when i use (!islocalplayer) my button no longer does anything`

This code works public void StartGame() {

     //InGameCanvas.SetActive(true);
     SceneManager.LoadScene("Main");
     transform.position = Spawn.position;
     transform.rotation = Spawn.rotation;`
 }


This code doesnt work

     public void StartGame()
     {
     if (!isLocalPlayer)
         {
             SceneManager.LoadScene("Main");
             transform.position = Spawn.position;
             transform.rotation = Spawn.rotation;
         }
     }

No errors come up and all non code using islocalplayer works fine. Any help would be nice

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