terrain using a huge heightmap
hi all
i want to make a mmorpg and as all mmorpg terrain must be a huge map
i'm thinking to use a big heightmap.
for you there is a better way to work on big maps in unity? terrain map is charged all at startup with all entities?
best way to think for to create a huge terrain? are there some tutorial for to do this?
thanks Neva
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612132236im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Cannot raise nor lower terrain 1 Answer
Incremental terrain height increase limited by float size 1 Answer
Change Terrain Heightmap Resolution without Resizing Terrain 1 Answer
Height Map doesn't work in Mask Map from terrain's layer in Unity (URP) 0 Answers
How is Terrain.SampleHeight implemented? 4 Answers