Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by MisterNollifier · Mar 27, 2016 at 04:48 PM · javascripterror message

Error BCE0019: 'refusethrow' is not a member of 'UnityEngine.GameObject'.

I've fixed multiple errors within this code but can't figure out what is going on here. It says it happens at (66,80). Thanks!

pragma strict

var objectPos : Vector3;

 var objectRot : Quaternion;
 
 var pickObj : GameObject;
 
 var canpick = true;
 
 var picking = false;
 
 var guipick = false;
 
 var pickref : GameObject;
 
 
 
 function Start () {
 
     pickref = GameObject.FindWithTag ("pickupref");
 
     pickObj = pickref;
 
 }
 
 function Update () {
 
     var raycheck:Ray=Camera.main.ScreenPointToRay(Input.mousePosition); 
 
     var hitcheck: RaycastHit;
 
     if (Physics.Raycast(raycheck, hitcheck,10) && hitcheck.collider.gameObject.tag == "pickup"){ guipick = true;
 
     }
 
     if (Physics.Raycast(raycheck, hitcheck) && hitcheck.collider.gameObject.tag != "pickup"){ guipick = false;
 
     }
 
     objectPos = transform.position;
 
     objectRot = transform.rotation;
 
     if(Input.GetMouseButtonDown(0) && canpick){
 
         picking = true;
 
         var ray:Ray=Camera.main.ScreenPointToRay(Input.mousePosition);
 
         var hit: RaycastHit;
 
         if (Physics.Raycast(ray, hit, 10) && hit.collider.gameObject.tag == "pickup"){ pickObj = hit.collider.gameObject; hit.rigidbody.useGravity = false; hit.rigidbody.isKinematic = true; hit.collider.isTrigger = true; hit.transform.parent = gameObject.transform; hit.transform.position = objectPos; hit.transform.rotation = objectRot;
 
         }
 
     }
 
     if(Input.GetMouseButtonUp(0) && picking){
 
         picking = false;
 
         canpick = false;
 
     }
 
     if(Input.GetMouseButtonDown(0) && !canpick && pickObj.GetComponent(pickObj.refusethrow) !=true){ canpick=true;pickObj.GetComponent.<Rigidbody>().useGravity = true;
 
         pickObj.GetComponent.<Rigidbody>().isKinematic = false;
 
         pickObj.transform.parent = null;
 
         pickObj.GetComponent.<Collider>().isTrigger = false; pickObj.GetComponent.<Rigidbody>().AddForce (transform.forward * 8000); pickObj = pickref;
 
     }
 
     if(Input.GetMouseButtonDown(1)&&!canpick && pickObj.GetComponent(pickedupobj).refusethrow!=true){canpick=true;pickObj.GetComponent.<Rigidbody>().useGravity=true;
 
         pickObj.GetComponent.<Rigidbody>().isKinematic = false;
 
         pickObj.transform.parent = null;
 
         pickObj.GetComponent.<Collider>().isTrigger = false; pickObj = pickref;
     }
 
 }
 
 function OnGUI () {
 
     GUI.Label(Rect(Screen.width/2,Screen.height/2.1,Screen.width/2,Screen.height/2),"X");
 
     if (guipick && canpick){
 
         GUI.Label(Rect(Screen.width/2,Screen.height/2,Screen.width/2,Screen.height/2),"Pick Up");
 
     }
 }
 
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

126 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

what does this error mean? javascript 0 Answers

javascript NullReferenceException: Object reference not set to an instance of an object 0 Answers

Help with Unknown Identifier error 'Keycode' 1 Answer

Bracket error 1 Answer

Help fixing a script (error BCE0038) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges