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Build iOS Screen Shot function using Unity
I wish to build a function to capture photo with overlay layer for iOS device by using Unity3d
I had tried "Application.CaptureScreenshot" but it is not working
I have no idea whether the image is captured or not because I cant find any of them inside camera roll
will the images are saved to other place?
Can anyone give me the sample code or samples as reference? Thanks for helping
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Hmm I just need something like screen shot.. I hav tried Application.CaptureScreenshot but it looks like not working very well do I need to set path in order to save the image?
why did you say "Camera Function" in the headline ?
Please look up. See the "edit" button. Click it. Now, you can change the headline so it says "screen shot"
then click save