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Question by
Hello_Lp · May 14, 2015 at 04:00 PM ·
iosnetworkingil2cppsocket
.net socket disconnection exception
I am getting an exception in Xcode when I run socket.Disconnect()
and it execute EndReceive
method for IL2CPP iOS backend. I am using Unity 4.6.5p1. Anyone else run into this problem?
Comment
I don't know that we have seen this exception yet. Does it occur with the $$anonymous$$ono scripting backend? If not, it is likely a bug in the IL2CPP scripting backend. We would appreciate it if you could submit a bug report with a project that causes this error. Thanks.
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