How to store/show player choices
I want to show in my game (for Windows/Mac/Linux) how other users have decided at certain points in the game, like in some Telltale games where players can see at the end of a chapter for example that 70% decided to help an NPC.
I'm not sure where to begin. I want to distribute the game on Steam, is there an API or service that allows to collect and show information ingame or would I need to setup my own server to collect these informations?
Answer by JulianRoeth · Jun 20, 2019 at 07:21 AM
Does anyone know if there's a way to accomplish this using a combination of Unity Analytics and Remote Settings? This seems like such a no-brainer. I'm surprised this question was never answered.
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