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Question by CaseyD · Nov 25, 2009 at 05:27 PM · guieditor-scripting

Extending Unity IDE with userland code

Is it possible for userland code to extend the Unity IDE UI?

I am interested in pinning multiple inspectors to game elements to aid in debugging.

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Answer by Ehren · Nov 25, 2009 at 07:27 PM

Yes, it's possible to extend the Unity editor.

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avatar image CaseyD · Nov 25, 2009 at 08:31 PM 0
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geez, thanks. I'm a newbie around here and missed that completely.

avatar image Ehren · Nov 25, 2009 at 09:15 PM 0
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No problem. Welcome to the community!

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Answer by Ricardo · Nov 25, 2009 at 10:56 PM

As Ehren mentioned, it is possible. A good example is AngryAnt's Behave, which implements a behavior tree creation user interface on top of Unity, or his Path that was recently released as GPL, and that extends the inspector for specific objects.

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Answer by George · Feb 02, 2010 at 08:52 AM

For the most part you can add UI elements to the editor, however you can't create a new 3D view (Scene View, Game View, PreviewRenderUtility such as those used in the model importer), which is a real bummer.

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