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Many scriptable objects at once = fine?
Guys, I've got a datastructure where elements keep track of each other, and reference each other's stats. Each one uses its own Scriptable object to store its own data and are updating each other's data many times per frame.
Is that amount of scriptable objects fine, or do I have to alter the code so that all the data is contained within 1 scriptable object?
I hope it's no problem, because then I would most certainly see a drop in the productivity (longer paths and longer travelling by pointers)
If its preformat then I can raise no moral objection to having multiple scriptable objects.
Thank you @Bored$$anonymous$$ormon, so do you mean as long as this amount is not used in the final product?
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