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Question by
MickeyOrdog · May 04, 2020 at 02:09 AM ·
ui2d game
How to make scalable pixel perfect UI's in Unity
Hello, I'm making a 2D pixel art game and I've been having a lot of trouble getting my UI sprites to be pixel perfect while also being scalable. My target resolution is 320 x 180 but I'd like there to be the option to play at any multiple of this, such as 1920 x 1080. But how can I allow the UI to scale and still be pixel perfect? I keep trying it and there are a lot of little imperfections in the sprites in the UI. I don't know what width and height to set the images to for them to look right. I'm using the Pixel Perfect Camera by the way. Does anyone know of any way to fix this? I can provide more information or images if you need them. Thanks!
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