Scripts do not work on mobile build
Hello everyone.
I'm making a mobile game, (android for this scenario) and builds are behaving differently than how they behave in the editor.
Specifically, many of the objects with attached scripts act as if they have no script when played on my phone. For example, my loseCollider when played in the editor destroys characters if they hit it, but in the android build they just stand on it like a regular gameobject with a collider. The scoreboard is not updated and remains at 0 to 0, like there is no influence of a script.
I can provide something more to look at if it helps. Thanks in advance!
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