- Home /
 
               Question by 
               Frobegames · Nov 23, 2020 at 05:34 PM · 
                aitimetrackingreset-position  
              
 
              A.I That tracks the player then resets
I'm making a game where you tend to a campfire to keep an enemy away. My problem is that since the player is stationary I need the A.I to Track the player and get closer the lower the fire becomes then resets if it gets higher, how would I go about doing this?.
               Comment
              
 
               
              Answer by TjazS · Dec 10, 2020 at 07:52 PM
Try doing navmeshagent.stoppingDistance = campfireValue/or something else @Frobegames
Your answer
 
 
             Follow this Question
Related Questions
Keeping track of lots of entities 2 Answers
A set of actions 1 Answer
Script is Flipping Out! 2 Answers
Load and Compilation time issues 0 Answers
Problem with AI tracking object 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                