Question by
Shadowblitz16 · Feb 09, 2016 at 01:16 PM ·
2dpixelunits
Make created sprites default to a certain size?
how do I make my sprites default to a certain size when I add them to the scene? I tried changing the pixels per unit to 0.0. however when I try to drag them into the room they appear very very large and I have to size them down again.
Comment
Answer by Zoogyburger · Feb 09, 2016 at 07:13 PM
It's the opposite of what you think; the bigger you make pixels per unit the smaller your sprite is. You might what to try 200.
Your answer
Follow this Question
Related Questions
2D Sprite doesn't flip across pivot point. 0 Answers
Pixels expanding issue while movement 0 Answers
Unity2D animation and sprite layout 0 Answers
Pixel Perfect with Height constant 0 Answers
Unity 2D Platformer pixel perfect physics don't work 0 Answers