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Question by JBaBe · Aug 25, 2016 at 08:25 PM · destroycoroutineontriggerenterwaitforsecondsdelay

How can i get this Delay script to work?

i'm trying to get the death of a gameobject to intervene after it is out of the camera view the destroy function works fine but not the waitforseconds!

[1]: /storage/temp/76883-capture3.png

capture3.png (11.1 kB)
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Answer by Jessespike · Aug 25, 2016 at 08:43 PM

 using UnityEngine;
 using System.Collections;
 
 public class score : MonoBehaviour {
 
     void OnTriggerEnter(Collider other)
     {
         if (other.gameObject.CompareTag("Player")) {
             Destroy(gameObject, 3f); // destroy after 3 seconds
         }
     }
 }

Script Reference - Destroy

Tutorials - Destroy

Next time, copy-paste the code and format it with the 101/010 button.

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avatar image JBaBe · Aug 26, 2016 at 01:13 PM 0
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ok thank you very much

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