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Find Names Of Missing Scripts (Or Automatially Assign Them)
Hey, I'm trying to recover an old project of mine, so I used UtinyRipper to get the assets and scenes, and dotPeek to get the scripts. However, when I open a scene or prefab in unity all of the scripts are missing. This is to be expected as UtinyRipper doesn't decompile the scripts. I don't remember which scripts go on what prefabs and such, so I am having trouble finding the right ones. Does unity store any data about the missing script, perhaps the name?
Tldr: I have a bunch of missing scripts on prefabs, I have all the scripts but don't know what goes to what.
Thanks!
Answer by rage_co · Jul 06, 2021 at 03:29 AM
Maybe when you put the prefabs in scene....unity will give error saying that no scripts of this name exists.....just a suggestion im not sure....
Have you got warnings enabled? Try enabling them as it should tell you
it doesn't mention the name because well...the name is missing...he specifically wants to know the name
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