Question by
daddyvrooman · Aug 11, 2017 at 06:52 AM ·
cameracharacter
Character runs off screen Side Scroller Infinite Runner
I am brand new to Unity. I'm making a side scroll infinite runner, basic game. I'd like to have the character run automatically, but be able to die by being pushed off screen by an obstacle. I'd like the camera to follow the character on the y axis as it jumps up and down on platforms. Robot Unicorn Attack is a good example. Right now, the character is able to run off screen ahead of the camera, on the iPhone build.
Does anyone have suggestions or examples of code? Or is it a known issue that iPhone builds perform differently?
Thanks everyone
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