App not smooth on android
Hello,
I am making a rockband style application.
My app is not running smoothly on android ( Samsung S2 tablet ), even if the profiler shows that CPU usage is low :(
I'm new to Unity and Android, can someone tell me what is going on.
EDIT : some detail about my app . I instantiates notes, and then move the camera above the notes, to create the "scrolling". I move the camera base on the songs time. Camera.Position.z = AudioSource.clip.time * timeScale.
So the problem could be that the clip time is not refreshed as frequent that on PC. Can somebody confirm that?
I am attaching profiling info.
Thanks in advance Best Regards, Seb
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