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Question by JasonDev · Sep 03, 2016 at 06:14 AM · unity 5exceptiontouchphase

unity c# - IndexOutOfRangeException

So I made a little game that has a problem. As soon as I load the game, I get errors. Lots of them.alt text

I can't seem to find the problem in this code:

 //This is where the exception is
 Touch touch = Input.touches [0];

 float TouchTime;
 
         if (touch.phase == TouchPhase.Began) {
             TouchTime = Time.time;
         }
 
         if (touch.phase == TouchPhase.Ended || touch.phase == TouchPhase.Canceled) {
             if (Time.time - TouchTime <= 0.5) {
                 //response to tap
                 print ("");
 
             }
             else {
                 print ("Long press was" + TouchTime + "seconds long.");
             }
         }
 

Also this was in the update() method, which might explain the huge number of errors, but how do I fix this?

theerror.jpg (134.9 kB)
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Answer by tanoshimi · Sep 03, 2016 at 06:17 AM

Are you always touching the screen? If not, there won't be any touches in the Input.touches array, so attempting to access Input.touches[0] will produce the exception described.

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