Asset declined for odd reasons.
Hello,
I submitted a pack for review and after waiting for 22 days I got an answer that it's declined telling me that I should include a practical scene with the assets in a lit environment. My assets are just textures (hand painted, cartoonish). All the materials have the unlit shader applied to them so a lit scene would not make any sense. I followed exactly how Bitgem has their assets accepted on the store and there are no extra scenes included in their packs. It even said "and if your package has multiple assets, please have an additional demo scene that displays all of your assets in a grid or a continuous line.". From this I gather that the team did not even look at wether I do or do not have multiple assets.
It's not that I mind creating a scene like that, it would only take a minute but my issue with it is that I do not see the point. When importing textures or small assets from publishes I find that having to select only the assets to import (or delete demo scenes after) is a real nuisance.
I replied to the email but I have yet to receive an answer on this. Since uploading this pack I got this pack and 2 others accepted on other content websites so I don't really understand why is it taking so long.
Is this the normal behaviour you've experienced?
Your answer
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