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Question by Eco-Editor · Aug 03, 2017 at 09:36 AM · cameravrreferencechild objectavatar

How do I reference the cameraEye in another script

Hello all,

I want to reference the cameraEye component (from [CameraRig] SteamVR). CameraEye is a child object and I want a custom avatar to follow it's transform as if my player has a body (this is for a multiplayer game purpose).

The custom avatar is also a child object of [cameraRig], but not the cameraEye.

What are the steps for this reference? This is my script, what is not working here?

     public float offset;
     public Transform cameraEyes;
     private Animator playerAnimator;
     Vector3 lastPosition;
     public float thresholdPlayAnimation = 0.1f;
 
     private void Start()
     {
         cameraEyes = transform.Find("Camera (eye)");
         playerAnimator = GetComponent<Animator>();
     }

Thank you

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avatar image ShadyProductions · Aug 03, 2017 at 01:37 PM 0
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You shouldn't use transform.Find(); but as @NorthStar79 mentioned: GameObject.Find(); ins$$anonymous$$d.

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