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Active input handling with input sytem
Hey,
For school i need to make a game with the Roll the Ball tuturial from unity. I did the fully tuturial and now i need to upgrade the game. I did allot but i have a big problem. I look tuturials ofc for help but all those tuturial come out on the same error. : InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. UnityEngine.Input.GetKeyDown (UnityEngine.KeyCode key) (at :0)
The roll the ball tuturial forced me to use the new system but al the tuturials on yt use the old system. Now i have wasted alot of time trying to fix this or turn this off. When i turn the new input system off the whole game doesn't work. Is it possible to enable active inputhandling and the new input system at the same time? Or is there another trick?
Thanks allot
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