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Question by MTDues · Aug 02, 2017 at 12:10 AM · c#script.scripting beginnerscriptingbasics

Need to Change this script function , please

Hello the script is

using UnityEngine; using System.Collections;

 public class ActiveT : MonoBehaviour {
 
     public GameObject obj;
     public int sins = 0;
     public bool num;
     void Start () {
 
 
     }
 
     void Update () {
 
         if (sins == 1) {
             num = true;
         }
         if (sins == 0) {
             num = false;
         }
 
 
         if (Input.GetKeyDown (KeyCode.T) && sins >-1) {
 
             obj.active = false;
             sins += 1;
         }
         //================================
         if (Input.GetKeyDown (KeyCode.T) && num == true) {
 
             obj.active = true;
             sins = 0;
 
         }
 
 
 
 
 
     }
 }

basicly turnoff obj when press T

i want to make rather than pressing, make it Turnoff as it does but when it enters a Trigger

So when i Enter a trigger it turns off the obj

hope u guys know what i mean ty

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