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I want do my own mesh "quad", but not square, I want a 2D polygon to apply in a parallax scroll
I need do a 2d polygon mesh, how can I do? other option valid for me is generate mesh from image, not sprite renderer, mesh renderer, I want this for use the offset texture, Quad is so big, and my scroll images are with transparency, so is very space without use.
@LightL Could you just scale a quad down to the size that you want? Or did you mean that there were too many vertices and triangles?
Answer by LightL · Aug 24, 2017 at 05:23 AM
I do not want a quad, I want a polygon with the shape of the desired background, for example for a parallax scroll, I need to use quads backgrounds and those textures occupy a lot besides the cost for the gpu, I would like to make 2D meshs with the desired shape.
I had that problem... I raised the size of the picture and it was fixed
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