Need a simple script to have unity chan follow my first person camera. Not attack, just follow.
Now this is what I have right now.
var target : Transform; var moveSpeed = 20; var rotationSpeed = 5; var myTransform : Transform;
function Awake() { myTransform = transform; } function Start () { target = GameObject.FindWithTag("Player").transform; }
function Update () { myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed*Time.deltaTime); myTransform.position += myTransform.forward moveSpeed Time.deltaTime; }
This allows unity chat to see and target my "character" or "player" but I need her walking animations to work. All she does is float toward me and hover in a circle. I'm not very good with code. I need help. All I want is her to follow me at a certain distance with her walking animations working. PLEASE HELP!
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