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Question by Mrkrisher · Jul 31, 2017 at 11:31 PM · scripting problemscript errorscene-switchingsetactivescene-change

How to make Set Active true when scene loads

Okay so I have a First Person Shooter game and I have it all set up so that when the 2 objects are destroyed, it loads the next level (scene). In the next scene, I have an object that is set active false, and I have to keep it at false until that scene loads. Now I don't know how to do that. I know how to change the scene, but I don't know how to do it so that when the scene loads, the set active of a specific object becomes true. Here is the script I tried with my beginner scripting skills: alt text

I'm not very advanced in scripting so sorry if this was dumb but yea can someone help me? Thanks in advance!

screen-shot-2017-07-31-at-72113-pm.png (23.5 kB)
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Answer by nt314p · Aug 01, 2017 at 12:02 AM

See this post:

http://answers.unity3d.com/questions/1174255/since-onlevelwasloaded-is-deprecated-in-540b15-wha.html

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