how to assign name to gameobject list from string list ?
public List namelist = new List(); private List cubelist = new List(); void Start () { for (int y = 0; y < 3; y++) { for (int x = 0; x < 4; x++) { GameObject cu = Instantiate(Cube, new Vector3(x, y, 0), Quaternion.identity); cubelist.Add(cu);
} }
}
// if my namelist list have [apple,banana,orange,peach,stawberry,grapes] i want to assign one fruit name to two of cubelist elements for example cublist[1,2].name = "apple" cublist[3,4].name = "banana" cublist[5,6].name = "peach" cublist[7,8].name = "stawberry" cublist[9,10].name = "orange" cublist[1,2].name = "grapes"
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