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Rendering Issue with Render Texture
Hi all,
I'm having an issue when rendering but I've also noticed it within the scene when orbiting around the car model. When I render texture to PNG and save it as a screenshot I get the following results which is not nice, the white lines on the door edges.
It's improved by creating a really large screenshot and then scaling it down but for mobile I don't believe that's really a valid solution.
I'm really not sure what could cause this, could anyone suggest anything?
Thanks, Rob.
In project settings > Quality Settings its set to $$anonymous$$aximum which is 8x $$anonymous$$ulti Sampling.
notice that each platform has a different Quality Levels and android the default is Simple.
Answer by Dave-Carlile · Jun 15, 2016 at 12:22 PM
Are you setting the antialiasing property on the render texture itself?
Thanks, that did help remove quite a lot of the lines. Still white lines there but much better than previous.
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