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Question by
annonymushubh · Jul 29, 2017 at 08:00 AM ·
androidunity 5resolutionscreenrun
how i set the screen resolution for my game to run perfect for every device
i want to configure screen size. to run my game for every device of android because my application rum right on the mobile but when i run in my tablet the application is start lagging
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Answer by adrienPlayerium · Jul 29, 2017 at 02:02 PM
Screen.SetResolution(w,h);
But if you want to have your UI screen independant you got to use anchors or set your canvas scaler
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