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Question by annonymushubh · Jul 29, 2017 at 08:00 AM · androidunity 5resolutionscreenrun

how i set the screen resolution for my game to run perfect for every device

i want to configure screen size. to run my game for every device of android because my application rum right on the mobile but when i run in my tablet the application is start lagging

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avatar image im012 · Jul 29, 2017 at 12:03 PM 0
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You should set the Anchor position of the UIs.

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Answer by adrienPlayerium · Jul 29, 2017 at 02:02 PM

Screen.SetResolution(w,h); But if you want to have your UI screen independant you got to use anchors or set your canvas scaler

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