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Question by slammin · Mar 18, 2017 at 08:12 AM · touchtimertouch controlstouch screen

TouchInputModule "is no longer required"...

alt text

What does this mean exactly?

Does this change the way we get a touch?

How do I get a touch using the Standalone Input Module?

Is there any specific reason they did this?

Thanks.

screen-shot-2017-03-17-at-13700-pm.png (35.7 kB)
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Answer by tanoshimi · Mar 18, 2017 at 08:17 AM

I think the information box is pretty explicit - the functionality provided by the touch input module is now integrated into the standalone input module.

Input modules are resposible for firing events on handlers in the scene - telling them when they have been touched/dragged etc. The fact that Unity have reorganised the modules that provide this functionality should have zero difference to your code.

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