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Duplicating whole game as different version and renaming it
I have created a Single Player Game and would like now to make also a multiplayer version of it...
is there a way to duplicate a single version so it will be completely independent from original ... renaming everything as well as scripts so they would not interfere with original game
In my case manually doing it just does not work, it is a huge project , I am getting way too many errors and problems .... prefabs seem to still stay connected to originals, they still end up loading original old scripts ...
after 3 days of renaming still not getting anywhere....
I cant believe that people do a multiplayer version from scratch , has to be a way to keep single version while duplicating it into another independent version
thanks in advance
Answer by SaganTucker · Aug 14, 2016 at 07:28 AM
Look into Version Control.
Here is a random tutorial I found on the subject, for Mac but apparently works on Windows too:
http://adamsingle.com/unitygitsourcetreebitbucketmactute/
But basically, look into any kind of version control. GIT, Subversion, etc. You can make a branch of your project and make changes and still have your original branch somewhere else.
Hope this helps!
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