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WebGl does nothing
I run in firefox locally and on server. See a grey box. nothing happens. Press reload, green progress bar now there, still does nothing.
For my commercial product, this is getting ridiculous and I am thinking it might be faster for me to just reprogram everything in html 5 manually by the time unity figures out how webgl works. Let me know if there is an ETA on this feature working.
I lowered the amount of memory it uses within the index file and it now runs but throws an exception saying "the input string was not in the correct format".
Wonder what magic error this could suddenly be.. WWW stuff not working. Will hope to solve soon.
in the index.html try changing
dataUrl: "Release/---.data",
codeUrl: "Release/---.js",
memUrl: "Release/---.mem",
};
to
dataUrl: "Release/---.datagz",
codeUrl: "Release/---.jsgz",
memUrl: "Release/---.memgz",
};
Answer by ns-arsen · Nov 08, 2016 at 10:11 AM
@allenrobot webgl i not web player and since it is not mature technology You can not expect miracles
go with html5 unity will not figure this out , no future here :) You should check cobol, pascal, clipper. modula2, or even basic
Cheers
Answer by srikaran_p · Nov 08, 2016 at 10:22 AM
I have seen games running on WebGL platform. I have seen a video but haven't tried it yet. Even, I ran into the same problem. Hope this link helps.
https://www.youtube.com/watch?v=ckhh8lZwbHk