- Home /
 
 
               Question by 
               schaddemm · Feb 17, 2013 at 05:38 AM · 
                meshesdynamic batching  
              
 
              Is there no dynamic batching for procedurally generated meshes?
Is there no dynamic batching for procedurally generated meshes?
I ask because I haven't been able to get script generated meshes to batch, I'm using very low vertex count and a diffuse material, so I think I should meet requirements.
               Comment
              
 
               
              Same problem here. This is really a bummer. I'll get back to you if I find a solution.
Your answer
 
             Follow this Question
Related Questions
Sketchup Importing 5 Answers
Cheetah 3d Animations not Working with Mesh Renderer! 0 Answers
Unity 'auto import' of 3DSMax file - can you 'tag' mesh to be unrecognized? 0 Answers
Can't Reduce Draw Calls / Combine Meshes 2 Answers
Vertex triangles 0 Answers